TES AWARD NOMINATED. Experts in Educational Resources for Secondary and Primary Schools. Not For Profit Team of Teachers and HOD's
Love a resource? Review it and get another resource of equal value FREE. Just review and email me on thecre8tiveresources@gmail.com to claim.
Our Motto is 'Resources made for Teachers by Teachers' - We are a small dedicated team of teachers, HOD's and Middle leaders with a focus on supporting teachers and students across the world.
TES AWARD NOMINATED. Experts in Educational Resources for Secondary and Primary Schools. Not For Profit Team of Teachers and HOD's
Love a resource? Review it and get another resource of equal value FREE. Just review and email me on thecre8tiveresources@gmail.com to claim.
Our Motto is 'Resources made for Teachers by Teachers' - We are a small dedicated team of teachers, HOD's and Middle leaders with a focus on supporting teachers and students across the world.
Secondary Careers - Job Hunting, Job Careers and Interviews Escape Room - Virtual Escape Room run through PowerPoint by Cre8tive Resources! This lasts an hour or under depending on how quick the teams can solve each puzzle! Students love this style of lesson, great as an educational treat for your middle school or even high school class. Will your students be able to escape before time runs out?
The escape room puzzles content will be tailored to the topic of this escape room.
Escape Room Product Contents:
☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Puzzle Keys (Six Sets for Six Teams)
☞ Escape Room Team sheet - Record codes, answers clues as they progress through the 7 rooms
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles involving numeracy, literacy and lateral thinking)
☞ Bonus Riddles with every puzzle.
☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly
☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts.
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams
✿ The 7 Rooms include: The Classroom, The Fair, The Interview, The Website, Job Interview, Boss’s Office, and the Extra Secret Escape Room location. It is suitable for Middle School and High School students.
JUST PRINT AND GO!
They can also be used to encourage a flipped learning environment.
Job Hunting, Job Careers and Interviews
Transition and Moving Schools Escape Room Knowledge Escape Room Quiz - End of term fun for the whole class. No printing required! Just project the Powerpoint and off you go. Built in timers, Video clips and answer reveals after every slide. This is an educational fun immersive ‘Bank Heist themed Escape room’ experience.
Have the students compete individually, in teams or as a whole class the choice is yours! This resource is a great team-building activity to keep your students engaged during the last few days (or week) leading up to the end of term.
There are seven different challenging puzzles and you have the choice of setting the timer at easy, medium or high difficult level for each escape. Students will complete a variety of tasks using different skills including: problem-solving, critical thinking, reading comprehension, literacy challenges and some clever deduction.
The puzzles, bonus questions and challenges are a fun way to assess a topic or subject area. This resource covers a variety of different elements including: vocabulary, key terms. key themes, general subject knowledge, literacy and much more…
Transition and Moving Schools Escape Quiz Escape Room is fully editable and takes less than 1 Minute to set up.
Transition and Moving Schools Escape Quiz Bank Heist Escape Room Contents
☞ Interactive 26 slide Powerpoint Escape Room Challenge
☞ Optional Escape Certificates
☞ Optional Team Sheet (Print it or use scrap paper instead)
Common FAQ’s
★Group sizes: 1-30 students per team - (Participants up to 180)
★Time: Approximately 50-60 minutes (Provide hints along the way if time is a factor!)
★Materials: Aside from Powerpoint - all students need is a pen / pencil.
How to run this escape challenge
This escape room can be done without any printing we have however still included a team sheet (Slide 2) should you wish to use it, if not plain paper will more than suffice.
The escape room is story driven by a YouTube video which is split into 9 sections.
Introduction - Puzzle 1 – Puzzle 2 - Puzzle 3 – Puzzle 4 – Puzzle 5 – Puzzle 6 – Puzzle 7 - Success
At various points you will be instructed to pause the video at these points you can go to the next slide in the presentation.
Each video section (excluding Introduction and Success) will be followed by a puzzle.
Every puzzle has three built in timers in the lower right hand corner to put the teams on a time limit of your choice if you so wish.
Once the timer has expired or everyone has completed the puzzle teams can check their answers on the next slide using the CLICK TO REVEAL boxes.
Once all answers for the current puzzle have been revealed move on to the next video section and subsequent puzzle until all 7 puzzles have been completed and everyone has escaped successfully
(Optional) Give out winning certificates to the highest scorers.
Social Media Escape Room Knowledge Escape Room Quiz - End of term fun for the whole class. No printing required! Just project the Powerpoint and off you go. Built in timers, video clips and answer reveals after every slide. This is an educational fun immersive 'themed Escape Room’ experience.
Have the students compete individually, in teams or as a whole class the choice is yours! This resource is a great team-building activity to keep your students engaged during the last few days (or week) leading up to the end of term.
There are seven different challenging puzzles and you have the choice of setting the timer at easy, medium or high difficult level for each escape. Students will complete a variety of tasks using different skills including: problem-solving, critical thinking, reading comprehension, literacy challenges and some clever deduction.
The puzzles, bonus questions and challenges are a fun way to assess a topic or subject area. This resource covers a variety of different elements including: vocabulary, key terms. key themes, general subject knowledge, literacy and much more…
** Escape Room Quiz Experience** Saving the Mascot Escape Room Contents
☞ Interactive 26 slide Powerpoint Escape Room Challenge
☞ Optional Escape Certificates
☞ Optional Team Sheet (Print it or use scrap paper instead)
Common FAQ’s
★Group sizes: 1-30 students per team - (Participants up to 180)
★Time: Approximately 50-60 minutes (Provide hints along the way if time is a factor!)
★Materials: Aside from Powerpoint - all students need is a pen / pencil.
How to run this escape challenge
This escape room can be done without any printing we have however still included a team sheet (Slide 2) should you wish to use it, if not plain paper will more than suffice.
The escape room is story driven by a YouTube video which is split into 9 sections.
Introduction - Puzzle 1 – Puzzle 2 - Puzzle 3 – Puzzle 4 – Puzzle 5 – Puzzle 6 – Puzzle 7 - Success
At various points you will be instructed to pause the video at these points you can go to the next slide in the presentation.
Each video section (excluding Introduction and Success) will be followed by a puzzle.
Every puzzle has three built in timers in the lower right hand corner to put the teams on a time limit of your choice if you so wish.
Once the timer has expired or everyone has completed the puzzle teams can check their answers on the next slide using the CLICK TO REVEAL boxes.
Once all answers for the current puzzle have been revealed move on to the next video section and subsequent puzzle until all 7 puzzles have been completed and everyone has escaped successfully
(Optional) Give out winning certificates to the highest scorers.
DofE Award Scheme Escape Room Knowledge Escape Room Quiz - End of term fun for the whole class. No printing required! Just project the Powerpoint and off you go. Built in timers, video clips and answer reveals after every slide. This is an educational fun immersive 'themed Escape Room’ experience.
Have the students compete individually, in teams or as a whole class the choice is yours! This resource is a great team-building activity to keep your students engaged during the last few days (or week) leading up to the end of term.
There are seven different challenging puzzles and you have the choice of setting the timer at easy, medium or high difficult level for each escape. Students will complete a variety of tasks using different skills including: problem-solving, critical thinking, reading comprehension, literacy challenges and some clever deduction.
The puzzles, bonus questions and challenges are a fun way to assess a topic or subject area. This resource covers a variety of different elements including: vocabulary, key terms. key themes, general subject knowledge, literacy and much more…
** Escape Room Quiz Experience** Saving the Mascot Escape Room Contents
☞ Interactive 26 slide Powerpoint Escape Room Challenge
☞ Optional Escape Certificates
☞ Optional Team Sheet (Print it or use scrap paper instead)
Common FAQ’s
★Group sizes: 1-30 students per team - (Participants up to 180)
★Time: Approximately 50-60 minutes (Provide hints along the way if time is a factor!)
★Materials: Aside from Powerpoint - all students need is a pen / pencil.
How to run this escape challenge
This escape room can be done without any printing we have however still included a team sheet (Slide 2) should you wish to use it, if not plain paper will more than suffice.
The escape room is story driven by a YouTube video which is split into 9 sections.
Introduction - Puzzle 1 – Puzzle 2 - Puzzle 3 – Puzzle 4 – Puzzle 5 – Puzzle 6 – Puzzle 7 - Success
At various points you will be instructed to pause the video at these points you can go to the next slide in the presentation.
Each video section (excluding Introduction and Success) will be followed by a puzzle.
Every puzzle has three built in timers in the lower right hand corner to put the teams on a time limit of your choice if you so wish.
Once the timer has expired or everyone has completed the puzzle teams can check their answers on the next slide using the CLICK TO REVEAL boxes.
Once all answers for the current puzzle have been revealed move on to the next video section and subsequent puzzle until all 7 puzzles have been completed and everyone has escaped successfully
(Optional) Give out winning certificates to the highest scorers.
** Wellbeing Escape Room ** Knowledge Escape Room Quiz - End of term fun for the whole class. No printing required! Just project the Powerpoint and off you go. Built in timers, video clips and answer reveals after every slide. This is an educational fun immersive 'themed Escape Room’ experience.
Have the students compete individually, in teams or as a whole class the choice is yours! This resource is a great team-building activity to keep your students engaged during the last few days (or week) leading up to the end of term.
There are seven different challenging puzzles and you have the choice of setting the timer at easy, medium or high difficult level for each escape. Students will complete a variety of tasks using different skills including: problem-solving, critical thinking, reading comprehension, literacy challenges and some clever deduction.
The puzzles, bonus questions and challenges are a fun way to assess a topic or subject area. This resource covers a variety of different elements including: vocabulary, key terms. key themes, general subject knowledge, literacy and much more…
** Escape Room Quiz Experience** Saving the Mascot Escape Room Contents
☞ Interactive 26 slide Powerpoint Escape Room Challenge
☞ Optional Escape Certificates
☞ Optional Team Sheet (Print it or use scrap paper instead)
Common FAQ’s
★Group sizes: 1-30 students per team - (Participants up to 180)
★Time: Approximately 50-60 minutes (Provide hints along the way if time is a factor!)
★Materials: Aside from Powerpoint - all students need is a pen / pencil.
How to run this escape challenge
This escape room can be done without any printing we have however still included a team sheet (Slide 2) should you wish to use it, if not plain paper will more than suffice.
The escape room is story driven by a YouTube video which is split into 9 sections.
Introduction - Puzzle 1 – Puzzle 2 - Puzzle 3 – Puzzle 4 – Puzzle 5 – Puzzle 6 – Puzzle 7 - Success
At various points you will be instructed to pause the video at these points you can go to the next slide in the presentation.
Each video section (excluding Introduction and Success) will be followed by a puzzle.
Every puzzle has three built in timers in the lower right hand corner to put the teams on a time limit of your choice if you so wish.
Once the timer has expired or everyone has completed the puzzle teams can check their answers on the next slide using the CLICK TO REVEAL boxes.
Once all answers for the current puzzle have been revealed move on to the next video section and subsequent puzzle until all 7 puzzles have been completed and everyone has escaped successfully
(Optional) Give out winning certificates to the highest scorers.
Relationships & Networking Escape Room - End of Year Virtual Escape Room by Cre8tive Resources! This lasts an hour or under depending on how quick the teams can solve each puzzle! Students love this style of lesson, great as an educational treat for your class. Will your students be able to save the president before time runs out?.. C8/ES/FUN
Relationships & Networking Product Contents:
☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Puzzle Keys (Six Sets for Six Teams)
☞ Escape Room Team sheet - Record codes, answers clues as they progress through the 7 rooms
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles involving numeracy, literacy and lateral thinking)
☞ Bonus Riddles with every puzzle.
☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly
☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts.
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams
✿ The 7 Rooms include: Yellow Oval Room, State Floor Blue Room, Press Room, Cross Hall Red Room, West Wing Roosevelt Room & Map Room. (Each Puzzle has been adapted to suit the topic of this Escape Room (this one is very general and fun!) and is suitable for KS3 and KS4 Student or even bright KS2 students.
Our Philosophy
✿ We aim to help you equip students with the knowledge and skills to take ownership of their own learning.
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
Why not try out one of our other fantastic best selling Escape Rooms
⇨ English and Language Digital Escape Room
⇨ Dr. Jekyll and Mr. Hyde Digital Escape Room
⇨ Big Fun End of Term Digital Escape Room
⇨ PSHE and Form Time Escape Room
⇨ Careers Digital Escape Room
⇨ Drama and Performance Digital Escape Room
JUST PRINT AND GO!
They can also be used to encourage a flipped learning environment.
Communication Skills Escape Room - End of Year Virtual Escape Room by Cre8tive Resources! This lasts an hour or under depending on how quick the teams can solve each puzzle! Students love this style of lesson, great as an educational treat for your class. Will your students be able to save the president before time runs out?.. C8/ES/FUN
Communication Skills Product Contents:
☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Puzzle Keys (Six Sets for Six Teams)
☞ Escape Room Team sheet - Record codes, answers clues as they progress through the 7 rooms
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles involving numeracy, literacy and lateral thinking)
☞ Bonus Riddles with every puzzle.
☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly
☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts.
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams
✿ The 7 Rooms include: Yellow Oval Room, State Floor Blue Room, Press Room, Cross Hall Red Room, West Wing Roosevelt Room & Map Room. (Each Puzzle has been adapted to suit the topic of this Escape Room (this one is very general and fun!) and is suitable for KS3 and KS4 Student or even bright KS2 students.
Our Philosophy
✿ We aim to help you equip students with the knowledge and skills to take ownership of their own learning.
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
Why not try out one of our other fantastic best selling Escape Rooms
⇨ English and Language Digital Escape Room
⇨ Dr. Jekyll and Mr. Hyde Digital Escape Room
⇨ Big Fun End of Term Digital Escape Room
⇨ PSHE and Form Time Escape Room
⇨ Careers Digital Escape Room
⇨ Drama and Performance Digital Escape Room
JUST PRINT AND GO!
They can also be used to encourage a flipped learning environment.
Conscious & Unconscious Bias Escape Room - End of Year Virtual Escape Room by Cre8tive Resources! This lasts an hour or under depending on how quick the teams can solve each puzzle! Students love this style of lesson, great as an educational treat for your class. Will your students be able to save the president before time runs out?.. C8/ES/FUN
Conscious & Unconscious Bias Product Contents:
☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Puzzle Keys (Six Sets for Six Teams)
☞ Escape Room Team sheet - Record codes, answers clues as they progress through the 7 rooms
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles involving numeracy, literacy and lateral thinking)
☞ Bonus Riddles with every puzzle.
☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly
☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts.
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams
✿ The 7 Rooms include: Yellow Oval Room, State Floor Blue Room, Press Room, Cross Hall Red Room, West Wing Roosevelt Room & Map Room. (Each Puzzle has been adapted to suit the topic of this Escape Room (this one is very general and fun!) and is suitable for KS3 and KS4 Student or even bright KS2 students.
Our Philosophy
✿ We aim to help you equip students with the knowledge and skills to take ownership of their own learning.
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
Why not try out one of our other fantastic best selling Escape Rooms
⇨ English and Language Digital Escape Room
⇨ Dr. Jekyll and Mr. Hyde Digital Escape Room
⇨ Big Fun End of Term Digital Escape Room
⇨ PSHE and Form Time Escape Room
⇨ Careers Digital Escape Room
⇨ Drama and Performance Digital Escape Room
JUST PRINT AND GO!
They can also be used to encourage a flipped learning environment.
Careers in Entertainment Escape Room - End of Year Virtual Escape Room by Cre8tive Resources! This lasts an hour or under depending on how quick the teams can solve each puzzle! Students love this style of lesson, great as an educational treat for your class. Will your students be able to save the president before time runs out?.. C8/ES/FUN
Careers in Entertainment Product Contents:
☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Puzzle Keys (Six Sets for Six Teams)
☞ Escape Room Team sheet - Record codes, answers clues as they progress through the 7 rooms
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles involving numeracy, literacy and lateral thinking)
☞ Bonus Riddles with every puzzle.
☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly
☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts.
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams
✿ The 7 Rooms include: Yellow Oval Room, State Floor Blue Room, Press Room, Cross Hall Red Room, West Wing Roosevelt Room & Map Room. (Each Puzzle has been adapted to suit the topic of this Escape Room (this one is very general and fun!) and is suitable for KS3 and KS4 Student or even bright KS2 students.
Our Philosophy
✿ We aim to help you equip students with the knowledge and skills to take ownership of their own learning.
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
Why not try out one of our other fantastic best selling Escape Rooms
⇨ English and Language Digital Escape Room
⇨ Dr. Jekyll and Mr. Hyde Digital Escape Room
⇨ Big Fun End of Term Digital Escape Room
⇨ PSHE and Form Time Escape Room
⇨ Careers Digital Escape Room
⇨ Drama and Performance Digital Escape Room
JUST PRINT AND GO!
They can also be used to encourage a flipped learning environment.
Brand New Careers in Music Industry Escape Room - End of Year Virtual Escape Room by Cre8tive Resources! This lasts an hour or under depending on how quick the teams can solve each puzzle! Students love this style of lesson, great as an educational treat for your class. Will your students be able to save the president before time runs out?.. C8/ES/FUN
Careers Product Contents:
☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Puzzle Keys (Six Sets for Six Teams)
☞ Escape Room Team sheet - Record codes, answers clues as they progress through the 7 rooms
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles involving numeracy, literacy and lateral thinking)
☞ Bonus Riddles with every puzzle.
☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly
☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts.
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams
✿ The 7 Rooms include: Yellow Oval Room, State Floor Blue Room, Press Room, Cross Hall Red Room, West Wing Roosevelt Room & Map Room. (Each Puzzle has been adapted to suit the topic of this Escape Room (this one is very general and fun!) and is suitable for KS3 and KS4 Student or even bright KS2 students.
Our Philosophy
✿ We aim to help you equip students with the knowledge and skills to take ownership of their own learning.
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
Why not try out one of our other fantastic best selling Escape Rooms
⇨ English and Language Digital Escape Room
⇨ Dr. Jekyll and Mr. Hyde Digital Escape Room
⇨ Big Fun End of Term Digital Escape Room
⇨ PSHE and Form Time Escape Room
⇨ Careers Digital Escape Room
⇨ Drama and Performance Digital Escape Room
JUST PRINT AND GO!
They can also be used to encourage a flipped learning environment.
Employability Skills Escape Room - End of Year Virtual Escape Room by Cre8tive Resources! This lasts an hour or under depending on how quick the teams can solve each puzzle! Students love this style of lesson, great as an educational treat for your class. Will your students be able to save the president before time runs out?.. C8/ES/FUN
Employability Skills Product Contents:
☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Puzzle Keys (Six Sets for Six Teams)
☞ Escape Room Team sheet - Record codes, answers clues as they progress through the 7 rooms
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles involving numeracy, literacy and lateral thinking)
☞ Bonus Riddles with every puzzle.
☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly
☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts.
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams
✿ The 7 Rooms include: Yellow Oval Room, State Floor Blue Room, Press Room, Cross Hall Red Room, West Wing Roosevelt Room & Map Room. (Each Puzzle has been adapted to suit the topic of this Escape Room (this one is very general and fun!) and is suitable for KS3 and KS4 Student or even bright KS2 students.
Our Philosophy
✿ We aim to help you equip students with the knowledge and skills to take ownership of their own learning.
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
Why not try out one of our other fantastic best selling Escape Rooms
⇨ English and Language Digital Escape Room
⇨ Dr. Jekyll and Mr. Hyde Digital Escape Room
⇨ Big Fun End of Term Digital Escape Room
⇨ PSHE and Form Time Escape Room
⇨ Careers Digital Escape Room
⇨ Drama and Performance Digital Escape Room
JUST PRINT AND GO!
They can also be used to encourage a flipped learning environment.
Growth Mindset Team Building Escape Room - Virtual Escape Room run through PowerPoint by Cre8tive Resources! This lasts an hour or under depending on how quick the teams can solve each puzzle! Students love this style of lesson, great as an educational treat for your middle school or even high school class. Will your students be able to escape before time runs out?
The escape room puzzles content will be tailored to the topic of this escape room.
Escape Room Product Contents:
☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Puzzle Keys (Six Sets for Six Teams)
☞ Escape Room Team sheet - Record codes, answers clues as they progress through the 7 rooms
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles involving numeracy, literacy and lateral thinking)
☞ Bonus Riddles with every puzzle.
☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly
☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts.
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams
✿ The 7 Rooms include: The Garage, The Attic, The Nowhere, The Dungeon, The Entrance, The Rest Room and the Garden. (Each Puzzle has been adapted to suit the topic of this Escape Room (this one is very general and fun!) and is suitable for Middle School and High School students.
Our Philosophy
✿ We aim to help you equip students with the knowledge and skills to take ownership of their own learning.
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
Why not try out one of our other fantastic best selling Escape Rooms
⇨ English and Language Digital Escape Room
⇨ Dr. Jekyll and Mr. Hyde Digital Escape Room
⇨ Big Fun End of Term Digital Escape Room
⇨ PSHE and Form Time Escape Room
⇨ Careers Digital Escape Room
⇨ Drama and Performance Digital Escape Room
JUST PRINT AND GO!
They can also be used to encourage a flipped learning environment.
Fairy Tales Team Building Escape Room - Virtual Escape Room run through PowerPoint by Cre8tive Resources! This lasts an hour or under depending on how quick the teams can solve each puzzle! Students love this style of lesson, great as an educational treat for your middle school or even high school class. Will your students be able to escape before time runs out?
The escape room puzzles content will be tailored to the topic of this escape room.
Escape Room Product Contents:
☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Puzzle Keys (Six Sets for Six Teams)
☞ Escape Room Team sheet - Record codes, answers clues as they progress through the 7 rooms
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles involving numeracy, literacy and lateral thinking)
☞ Bonus Riddles with every puzzle.
☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly
☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts.
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams
✿ The 7 Rooms include: The Garage, The Attic, The Nowhere, The Dungeon, The Entrance, The Rest Room and the Garden. (Each Puzzle has been adapted to suit the topic of this Escape Room (this one is very general and fun!) and is suitable for Middle School and High School students.
Our Philosophy
✿ We aim to help you equip students with the knowledge and skills to take ownership of their own learning.
✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰
Why not try out one of our other fantastic best selling Escape Rooms
⇨ English and Language Digital Escape Room
⇨ Dr. Jekyll and Mr. Hyde Digital Escape Room
⇨ Big Fun End of Term Digital Escape Room
⇨ PSHE and Form Time Escape Room
⇨ Careers Digital Escape Room
⇨ Drama and Performance Digital Escape Room
JUST PRINT AND GO!
They can also be used to encourage a flipped learning environment.
Team Building Escape Room - Virtual Escape Room run through PowerPoint by Cre8tive Resources! This lasts an hour or under depending on how quick the teams can solve each puzzle! Students love this style of lesson, great as an educational treat for your middle school or even high school class. Will your students be able to escape before time runs out?
The escape room puzzles content will be tailored to the topic of this escape room.
Escape Room Product Contents:
☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display
☞ Escape Room Puzzle Keys (Six Sets for Six Teams)
☞ Escape Room Team sheet - Record codes, answers clues as they progress through the 7 rooms
☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles involving numeracy, literacy and lateral thinking)
☞ Bonus Riddles with every puzzle.
☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly
☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts.
☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams
✿ The 7 Rooms include: The Garage, The Attic, The Nowhere, The Dungeon, The Entrance, The Rest Room and the Garden. (Each Puzzle has been adapted to suit the topic of this Escape Room (this one is very general and fun!) and is suitable for Middle School and High School students.
Our Philosophy
✿ We aim to help you equip students with the knowledge and skills to take ownership of their own learning.
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Why not try out one of our other fantastic best selling Escape Rooms
⇨ English and Language Digital Escape Room
⇨ Dr. Jekyll and Mr. Hyde Digital Escape Room
⇨ Big Fun End of Term Digital Escape Room
⇨ PSHE and Form Time Escape Room
⇨ Careers Digital Escape Room
⇨ Drama and Performance Digital Escape Room
JUST PRINT AND GO!
They can also be used to encourage a flipped learning environment.
Easter Activity Pack - Activity Work Booklet. This activity booklet contains 12+ pages. Within this activity pack is a wide range of student tasks to complete and we have included the answers to any puzzles.
Contents of this activity pack include:
Reading Comprehension + Missing words task
Literacy Acrostic Poem Example + Task
Set of riddle to unravel
In depth ‘For’ and ‘Against’ argument matching sorting activity
Topical Debates
Big Moral + Ethical Questions
Fun Facts
The Big Knowledge Quiz
Cypher Dungeon Puzzle
Answer Sheets
More…
Activity packs can provide a variety of benefits for teenagers. Some potential benefits include:
Developing new skills: Activity packs can provide opportunities for teenagers to learn and practice new skills, such as problem-solving, teamwork, and communication.
Boosting mental health: Engaging in enjoyable activities can improve teenagers’ mood and overall well-being.
Promoting social interaction: Many activity packs can be completed as small group activities, which can provide opportunities for teenagers to interact and socialize with their peers.
Increasing creativity: Some activity packs may include creative challenges or projects that can help teenagers think outside the box and exercise their creativity to solve riddles and Cyphers
Providing a sense of accomplishment: Completing activities and challenges in an activity pack can give teenagers a sense of accomplishment and boost their confidence.
Google Cre8tive Resources for more support with this resource or drop us an email.
Leave a review and email TheCre8tiveResources@gmail.com for a free resource as a thank you!!
Explore all our resources on TES
Mindfulness Activity Pack - Activity Work Booklet. This activity booklet contains 12+ pages. Within this activity pack is a wide range of student tasks to complete and we have included the answers to any puzzles.
Contents of this activity pack include:
Reading Comprehension + Missing words task
Literacy Acrostic Poem Example + Task
Set of riddle to unravel
In depth ‘For’ and ‘Against’ argument matching sorting activity
Topical Debates
Big Moral + Ethical Questions
Fun Facts
The Big Knowledge Quiz
Cypher Dungeon Puzzle
Answer Sheets
More…
Activity packs can provide a variety of benefits for teenagers. Some potential benefits include:
Developing new skills: Activity packs can provide opportunities for teenagers to learn and practice new skills, such as problem-solving, teamwork, and communication.
Boosting mental health: Engaging in enjoyable activities can improve teenagers’ mood and overall well-being.
Promoting social interaction: Many activity packs can be completed as small group activities, which can provide opportunities for teenagers to interact and socialize with their peers.
Increasing creativity: Some activity packs may include creative challenges or projects that can help teenagers think outside the box and exercise their creativity to solve riddles and Cyphers
Providing a sense of accomplishment: Completing activities and challenges in an activity pack can give teenagers a sense of accomplishment and boost their confidence.
Google Cre8tive Resources for more support with this resource or drop us an email.
Leave a review and email TheCre8tiveResources@gmail.com for a free resource as a thank you!!
Explore all our resources on TES
Life skills Activity Pack - Activity Work Booklet. This activity booklet contains 12+ pages. Within this activity pack is a wide range of student tasks to complete and we have included the answers to any puzzles.
Contents of this activity pack include:
Reading Comprehension + Missing words task
Literacy Acrostic Poem Example + Task
Set of riddle to unravel
In depth ‘For’ and ‘Against’ argument matching sorting activity
Topical Debates
Big Moral + Ethical Questions
Fun Facts
The Big Knowledge Quiz
Cypher Dungeon Puzzle
Answer Sheets
More…
Activity packs can provide a variety of benefits for teenagers. Some potential benefits include:
Developing new skills: Activity packs can provide opportunities for teenagers to learn and practice new skills, such as problem-solving, teamwork, and communication.
Boosting mental health: Engaging in enjoyable activities can improve teenagers’ mood and overall well-being.
Promoting social interaction: Many activity packs can be completed as small group activities, which can provide opportunities for teenagers to interact and socialize with their peers.
Increasing creativity: Some activity packs may include creative challenges or projects that can help teenagers think outside the box and exercise their creativity to solve riddles and Cyphers
Providing a sense of accomplishment: Completing activities and challenges in an activity pack can give teenagers a sense of accomplishment and boost their confidence.
Search ‘Cre8tive Resources’ for support with our library of resources or send us an email.
Leave a review and email TheCre8tiveResources@gmail.com for a free resource as a thank you!!
Explore all our resources on TES
Attendance + Punctuality in School & Work - Expectations Lesson. A detailed PSHE PowerPoint Lesson pack that comes with an assessment for progress.
Learning Outcomes:
I can define good attendance
I understand ways to improve and maintain my attendance
I can evaluate the impact of low attendance at school and work
Key Terms Covered
Attendance, Punctuality, Time Keeping, Self-Management
This lesson is also part of one of our top rated PSHE + Careers Curriculum packages.
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Each Lesson Pack Contains:
☞ 1 Fully Editable PowerPoint (Learning Outcomes, Confidence Checkers, Assessment of Learning, Variety of Tasks, Video Embedded URL Clips, Engaging Premium Quality Slides, Extra Support Websites, Challenging & Thoughtful Questioning)
☞ Most lessons include a Worksheet
☞ Assessment Opportunity (Confidence Checker)
☞ Teacher Notes (On some slides)
☞ Mapped against Latest Statutory Health and RSE DfE Guidance, PSHE Association & Character Education Guidance from DfE.
⟴ PSHE Association Theme: Health and Wellbeing and Relationships H11 KS4 H6
⟴ Be Ofsted and DfE ready with our resources!
Check out some of our best selling bundles below
⇨ KS4 Relationships and Sex Education Unit
⇨ Y11 Staying Safe (Parties, Online and Drugs) Unit Bundle
⇨ Women’s Health Unit Bundle
⇨ Contraception and STI Unit Y9’s Bundle
⇨Sex, the law and Consent Unit
Google Cre8tive Resources for more support with this resource or drop us an email - TheCre8tiveResources@Gmail.com
Finance & Decision Making Ks3 Unit - Financial Education Provision.
This premium finance unit has been created for the new Cre8tive Curriculum financial education offer. ( Elements matched to the PSHE Association, Citizenship NC, CDI framework and Gatsby Benchmark 4)
This Finance & Decision Making unit could be taught as a serious of 1 Hour+ Lessons or during tutor time over a term as part of your schools personal development offer.
**Contents = 1 Finance Unit **
7 Lesson Packs (See below for Contents)
7 Mindfulness Extension activities
1 x Student Work Booklet
1 x Student Assessment for the Unit
1 x Quiz - Teams
1 x Mapping Document (For Ofsted + HOD’s)
Lesson Topics
Making Personal Finance Decisions
Commercialisation and Money
Entrepreneurialism and Self-Employment
Using Your Initiative
How Do I Make Important Decisions?
Food Banks & Baby Banks
Design a New Workplace Challenge
Key terms covered
Credit, Budget, Overdrawn Financial Freedom, Risk Reward
Budgeting, Self-Care, Advertising, Consumerism, Retail, Turnover
Entrepreneur, Tax Return, Capital, Risk, Reward, Exposure
Initiative, Constructive Criticism
Agency, Command, Consult, Vote, Consensus
Food Bank, Community, Demand, Poverty, Barrier, Baby Banks, Department For Work & Pensions
Job Satisfaction, Employee Turnover
Leave a review and email thecre8tiveresources@gmail.com for a free resource as a thank you!!
Explore all our resources on TES
PSHE + Careers Shop
Humanities Shop
Citizenship Shop
Business & Finance Ks3 Unit - Financial Education Provision.
This premium Business & Finance Ks3 unit has been created for the new Cre8tive Curriculum financial education offer. ( Elements matched to the PSHE Association, Citizenship NC, CDI framework and Gatsby Benchmark 4)
This Finance & Decision Making unit could be taught as a serious of 1 Hour+ Lessons or during tutor time over a term as part of your schools personal development offer.
**Contents = 1 Finance Unit **
7 Lesson Packs (See below for Contents)
7 Mindfulness Extension activities
1 x Student Work Booklet
1 x Student Assessment for the Unit
1 x Quiz - Teams
1 x Mapping Document (For Ofsted + HOD’s)
Lesson Topics
Understanding Credit Scores
Decisions and Accountability
Being Ambitious With My Career
What is the Economy?
Young Entrepreneurs Around the World
Setting up a Business
Businesses and Profits
Key terms covered
Credit Score, Interest Rate, Fiscally Responsible
Accountability, Cultural Influences, Social Influences, Cognition
Ambition, Success, Desire, Long Term, Short Term
Sector, Shareholders, Inflation, GDP
Entrepreneur, Self-Employed, Tax Return
Market Research, Target Market, Business Plan
Revenue, Outgoings, Bankruptcy
Leave a review and email thecre8tiveresources@gmail.com for a free resource as a thank you!!
Explore all our resources on TES
PSHE + Careers Shop
Humanities Shop
Citizenship Shop